Beginner Tutorials
If you are a beginner, then this is where you want to be :)
Anatomy of a Game Series:
This series is designed to introduce game development to a beginner. Explains what is involved in creating a game. A good start!
- Anatomy of a Game - Part 1
- Anatomy of a Game - Part 2
- Anatomy of a Game - Part 3
- Anatomy of a Game - Part 4
- Anatomy of a Game - Part 5
Beginner Tutorials:
The following topics will walk you through the concepts of XNA Game Studio and how to work with it.
- Preparing your toolbox!
- Your First Game!
- “Hello World!” in XNA
- Moving Stuff Around in XNA!
- Let’s Talk Textures!
- Animated Textures
- Quick Questions, Quick Answers!
- Time for Input!
- When Things Collide, We Detect!
Building a Game Series
This series is the follow up to the beginner one. We’ll learn how to actually create a game from the very beginning to the end.