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	<title>Comments for Nazeeh's Little Corner on the Web</title>
	<atom:link href="http://www.nazspace.com/wp/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nazspace.com/wp</link>
	<description>Game Development Demystified!</description>
	<lastBuildDate>Mon, 30 Aug 2010 22:36:02 -0400</lastBuildDate>
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		<title>Comment on Template: Game State Management by Joe</title>
		<link>http://www.nazspace.com/wp/2008/02/11/template-game-state-management/comment-page-1/#comment-821</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 30 Aug 2010 22:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2008/02/11/template-game-state-management/#comment-821</guid>
		<description>Hi, Firstly i would like to thank you for your tutorials and blogs. I found them really helpfull. The only problem is that when I publish (turning it to .exe files) a game using the game state management, it does not work. Well in theory, it only works on my computer but on other no. I dont know why this is happening as other games without the game state do work on other pc. If you have any solution to my prob ill really appreciate it. TY =)</description>
		<content:encoded><![CDATA[<p>Hi, Firstly i would like to thank you for your tutorials and blogs. I found them really helpfull. The only problem is that when I publish (turning it to .exe files) a game using the game state management, it does not work. Well in theory, it only works on my computer but on other no. I dont know why this is happening as other games without the game state do work on other pc. If you have any solution to my prob ill really appreciate it. TY =)</p>
]]></content:encoded>
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	<item>
		<title>Comment on Moving Stuff Around in XNA! by Lester Chittom</title>
		<link>http://www.nazspace.com/wp/2007/12/05/moving-stuff-around-in-xna/comment-page-1/#comment-819</link>
		<dc:creator>Lester Chittom</dc:creator>
		<pubDate>Mon, 30 Aug 2010 21:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/05/moving-stuff-around-in-xna/#comment-819</guid>
		<description>Sick of getting low amounts of useless visitors for your website? Well i want to inform you of a new underground tactic that produces myself $900  every day on 100% AUTOPILOT. I could be here all day and going into detail but why dont you just check their site out? There is really a excellent video that explains everything. So if your seriously interested in making quick hard cash this is the site for you. &lt;a href=&quot;http://tiny.cc/p7mq4&quot; rel=&quot;nofollow&quot;&gt;Auto Traffic Avalanche&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Sick of getting low amounts of useless visitors for your website? Well i want to inform you of a new underground tactic that produces myself $900  every day on 100% AUTOPILOT. I could be here all day and going into detail but why dont you just check their site out? There is really a excellent video that explains everything. So if your seriously interested in making quick hard cash this is the site for you. <a href="http://tiny.cc/p7mq4" rel="nofollow">Auto Traffic Avalanche</a></p>
]]></content:encoded>
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	<item>
		<title>Comment on Template: Game State Management by Hello again&#160;&#124;&#160;Ernesto Rojo</title>
		<link>http://www.nazspace.com/wp/2008/02/11/template-game-state-management/comment-page-1/#comment-796</link>
		<dc:creator>Hello again&#160;&#124;&#160;Ernesto Rojo</dc:creator>
		<pubDate>Thu, 12 Aug 2010 20:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2008/02/11/template-game-state-management/#comment-796</guid>
		<description>[...] in the spirit of learning new things, I found a Visual Studio Template for making an XNA game already with game state management and an asynchronous loading screen. [...]</description>
		<content:encoded><![CDATA[<p>[...] in the spirit of learning new things, I found a Visual Studio Template for making an XNA game already with game state management and an asynchronous loading screen. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Anatomy of a Game &#8211; Part 1 by Joe</title>
		<link>http://www.nazspace.com/wp/2007/11/07/anatomy-of-a-game/comment-page-1/#comment-765</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 19 Jul 2010 10:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/11/07/anatomy-of-a-game/#comment-765</guid>
		<description>this is nice, iv had trouble finding a very simple introduction, thanks!</description>
		<content:encoded><![CDATA[<p>this is nice, iv had trouble finding a very simple introduction, thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Anatomy of a Game &#8211; Part 2 by Mehbube Arman</title>
		<link>http://www.nazspace.com/wp/2007/11/07/anatomy-of-a-game-part-2/comment-page-1/#comment-750</link>
		<dc:creator>Mehbube Arman</dc:creator>
		<pubDate>Fri, 09 Jul 2010 11:20:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/11/07/anatomy-of-a-game-part-2/#comment-750</guid>
		<description>Hei you just removed all the problems before my eyes and now I have a clear idea how 2d and 3d works in a 2d monitor. thanks</description>
		<content:encoded><![CDATA[<p>Hei you just removed all the problems before my eyes and now I have a clear idea how 2d and 3d works in a 2d monitor. thanks</p>
]]></content:encoded>
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		<title>Comment on Moving Stuff Around in XNA! by topalov</title>
		<link>http://www.nazspace.com/wp/2007/12/05/moving-stuff-around-in-xna/comment-page-1/#comment-746</link>
		<dc:creator>topalov</dc:creator>
		<pubDate>Thu, 08 Jul 2010 08:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/05/moving-stuff-around-in-xna/#comment-746</guid>
		<description>nice tutorial</description>
		<content:encoded><![CDATA[<p>nice tutorial</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Anatomy of a Game &#8211; Part 2 by Lee</title>
		<link>http://www.nazspace.com/wp/2007/11/07/anatomy-of-a-game-part-2/comment-page-1/#comment-725</link>
		<dc:creator>Lee</dc:creator>
		<pubDate>Thu, 24 Jun 2010 19:20:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/11/07/anatomy-of-a-game-part-2/#comment-725</guid>
		<description>Hey, 
That was probably the simplest I&#039;ve heard the whole 2d 3d thing explained also the flow diagram of the game process really helped me visualize how the different sections of the code work together. 
Thumbs up and on to chapter 3</description>
		<content:encoded><![CDATA[<p>Hey,<br />
That was probably the simplest I&#8217;ve heard the whole 2d 3d thing explained also the flow diagram of the game process really helped me visualize how the different sections of the code work together.<br />
Thumbs up and on to chapter 3</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using the Game State Management Sample by Tyson F. Gautreaux</title>
		<link>http://www.nazspace.com/wp/2008/02/04/using-the-game-state-management-sample/comment-page-2/#comment-718</link>
		<dc:creator>Tyson F. Gautreaux</dc:creator>
		<pubDate>Sun, 20 Jun 2010 14:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2008/02/04/using-the-game-state-management-sample/#comment-718</guid>
		<description>Thank you for this.</description>
		<content:encoded><![CDATA[<p>Thank you for this.</p>
]]></content:encoded>
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	<item>
		<title>Comment on &quot;Hello World!&quot; in XNA by Home Theater LCD Projectors</title>
		<link>http://www.nazspace.com/wp/2007/12/04/hello-world-in-xna/comment-page-1/#comment-686</link>
		<dc:creator>Home Theater LCD Projectors</dc:creator>
		<pubDate>Sat, 15 May 2010 05:21:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/04/hello-world-in-xna/#comment-686</guid>
		<description>My Xbox360 indicator light flashes orange and green. Can anybody recommend a site that will show me how to fix this? Is this a major problem? Thanks for any help you can offer. I have already disconnected and reconnected the AV pack but it does not help. Can anyone offer a solution or a website that might help?  &lt;a href=&quot;http://commercialmeatgrinder.org&quot; rel=&quot;nofollow&quot;&gt;Commercial Meat Grinder&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>My Xbox360 indicator light flashes orange and green. Can anybody recommend a site that will show me how to fix this? Is this a major problem? Thanks for any help you can offer. I have already disconnected and reconnected the AV pack but it does not help. Can anyone offer a solution or a website that might help?  <a href="http://commercialmeatgrinder.org" rel="nofollow">Commercial Meat Grinder</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Let&#8217;s Talk Textures! by 3d models</title>
		<link>http://www.nazspace.com/wp/2007/12/06/lets-talk-textures/comment-page-1/#comment-678</link>
		<dc:creator>3d models</dc:creator>
		<pubDate>Sat, 01 May 2010 10:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/06/lets-talk-textures/#comment-678</guid>
		<description>thanks for the great tips</description>
		<content:encoded><![CDATA[<p>thanks for the great tips</p>
]]></content:encoded>
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