July 12th, 2011

Back to blogging–for realz!

News, by nazeeh.

So! I am back! No, really! I mean it this time. Well, my intentions are to be back at least. I’ve been away from blogging for quite a while. A few updates are in order! I am no longer on the XNA Game Studio team. I haven’t been ever since we announced Kinect (aka Natal). I joined that team from the beginning and have been working there ever since.

Kinect has been quite the ride! I loved working on XNA Game Studio from day 1. Kinect was an amazing follow up to that awesome project. Helping to create tech for Kinect was the most fun thing to date for me. It was hard though. Very hard. Lots of late nights, lots of weird problems to have to figure out, etc. I wasn’t even working directly on the skeletal tracking code, but I worked a lot with the gurus that did. It wasn’t easy following what they were talking about sometimes.

I have learned a lot the past few years working on Kinect. So I thought I’d come back to blogging and start writing about everything I enjoy, not only game development. I want to write about:

  • Coding
  • Games I play
  • Life
  • Random stuff

So hang tight and let’s see where this goes Smile I am not even sure there’s anyone reading this blog anymore! But if you still are, let me say “thank you old friend!” and if you’re new, stay a while! This place doesn’t suck that bad Winking smile

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Back from the dead! With a link :) Code at the speed of thought!

Responses to “Back to blogging–for realz!”

  1. Hey, at least one person is still here! :)

  2. haha :) Well…thank you for hanging around Squishy!

  3. Me too… So when do we get Kinect for XBLIG? Come on man just do it in your copious spare time.

  4. I know, right? I don’t know what’s up with that? I’ll make sure to bring it up whenever I see the XNA guys.

  5. i love your blog, its really helping me get off the ground with xna, do you think youll get round to showing us anymore with what we can do with ti

    Invert (1) coin at July 17, 2011 11:24 am
  6. Yeah :) I will continue posting stuff about XNA. I will just be posting other stuff as well. Really glad to hear that my blog helped you out!

  7. Still hanging tight… :P

  8. Your xna tutorials rock. Detailed but not overwhelming. Please continue making them!

    thanks

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