<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: XNA Game Studio 3.0 CTP Released!</title>
	<link>http://www.nazspace.com/wp/2008/05/07/xna-game-studio-30-ctp-released/</link>
	<description>Game Development Demystified!</description>
	<pubDate>Fri, 21 Nov 2008 10:50:03 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
		<item>
		<title>By: Virtual Realm</title>
		<link>http://www.nazspace.com/wp/2008/05/07/xna-game-studio-30-ctp-released/#comment-303</link>
		<dc:creator>Virtual Realm</dc:creator>
		<pubDate>Sat, 10 May 2008 06:12:40 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/05/07/xna-game-studio-30-ctp-released/#comment-303</guid>
		<description>&lt;strong&gt;XNA Team Interview - Eli Tayrien...&lt;/strong&gt;

Nazeeh continues the XNA Team Interviews, the current interview is with Eli Tayrien . Who are you and what do you do at XNA? I’m Eli Tayrien , a developer for XNA Game Studio. I focus mostly on the framework and content pipeline areas of things. I’...</description>
		<content:encoded><![CDATA[<p><strong>XNA Team Interview - Eli Tayrien&#8230;</strong></p>
<p>Nazeeh continues the XNA Team Interviews, the current interview is with Eli Tayrien . Who are you and what do you do at XNA? I’m Eli Tayrien , a developer for XNA Game Studio. I focus mostly on the framework and content pipeline areas of things. I’&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Virtual Realm</title>
		<link>http://www.nazspace.com/wp/2008/05/07/xna-game-studio-30-ctp-released/#comment-302</link>
		<dc:creator>Virtual Realm</dc:creator>
		<pubDate>Sat, 10 May 2008 06:12:03 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/05/07/xna-game-studio-30-ctp-released/#comment-302</guid>
		<description>&lt;strong&gt;Nazeeh talks Game Design and XNA...&lt;/strong&gt;

Nazeeh has put together a really good article on Game Design . This article is just the begriming but it will give you enough to get started on before his next post &#34;When he puts it into Practice&#34; This is the first post in my “Building a ga...</description>
		<content:encoded><![CDATA[<p><strong>Nazeeh talks Game Design and XNA&#8230;</strong></p>
<p>Nazeeh has put together a really good article on Game Design . This article is just the begriming but it will give you enough to get started on before his next post &quot;When he puts it into Practice&quot; This is the first post in my “Building a ga&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Virtual Realm</title>
		<link>http://www.nazspace.com/wp/2008/05/07/xna-game-studio-30-ctp-released/#comment-301</link>
		<dc:creator>Virtual Realm</dc:creator>
		<pubDate>Sat, 10 May 2008 06:09:58 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/05/07/xna-game-studio-30-ctp-released/#comment-301</guid>
		<description>&lt;strong&gt;Hello World in XNA...&lt;/strong&gt;

Nazeeh has posted a really good article that goes through a good introduction to the base game project that is shipped with the XNA System, he also takes you through a simple hello world example. For those who are interested in understanding the basic ...</description>
		<content:encoded><![CDATA[<p><strong>Hello World in XNA&#8230;</strong></p>
<p>Nazeeh has posted a really good article that goes through a good introduction to the base game project that is shipped with the XNA System, he also takes you through a simple hello world example. For those who are interested in understanding the basic &#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
