Archive for February, 2008

February 21st, 2008

XNA GS at GDC!

4 Comments, XNA Game Studio, by nazeeh.

Some of you may not know that Game Developers Conference is happening now, and we are super excited about it! The XNA GS team is making two very very cool announcements: Zune is a new platform for game development and the ability to publish your games online for consumption through Xbox Live marketplace! This is [...]

February 19th, 2008

Team Interview: Aaron Nonis

1 Comment, Team Interviews, by nazeeh.

Hey everyone! I am back again with yet another interview with a member of the XNA GS team. Today I bring our very own Aaron Nonis! This dude is actually responsible for me being on this team in the first place! My wife worked with him in his previous team and through him I moved [...]

February 11th, 2008

Team Interview: Eli Tayrien

3 Comments, Team Interviews, by nazeeh.

Yep! Yet another team interview is done! Today I bring you Eli Tayrien, the dude that drove me NUTS with his choice of music (we shared an office for a while). I guess I drove him nuts with mine too… he’s not into Metal (pfft). Eli is a super fun person to work with and [...]

In my last post in this series, I talked about the GameStateManagement sample. I got a few comments asking that I upgrade it to include the newly threaded Loading.cs that was introduced in the Networking version of the same sample. So, I did that and bundled the whole thing in a template so you can [...]

February 6th, 2008

Links to XNA GS Team Blogs

No Comments, News, by nazeeh.

Hey everyone! Just a super quick post that I have added a list of links to all the XNA GS team member blogs I could find. You can find the list on my front page on the right side column towards the bottom. I will be updating it with any other blogs I know of. [...]

Today we will talk about the next step in my project “Odyssey” game series. We have already talked about why we need to design a game, and then I attempted to design my own game which I call “Odyssey”. Now that we know what we’re trying to build, it’s time to prepare our “workbench” with [...]

For today’s team member interview, I am very happy to give you guys Stephen Styrchak! When it comes to Visual Studio, no one on the team knows half as much as Stephen does. I mean, this dude REALLY knows Visual Studio inside out. I asked Stephen if he would agree to being interviewed for my series, he very [...]