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	<title>Comments on: Dude&#8230;where&#8217;d you go?!</title>
	<link>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/</link>
	<description>Game Development Demystified!</description>
	<pubDate>Fri, 21 Nov 2008 08:49:51 +0000</pubDate>
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		<item>
		<title>By: Seefer</title>
		<link>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-305</link>
		<dc:creator>Seefer</dc:creator>
		<pubDate>Sun, 11 May 2008 13:28:16 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-305</guid>
		<description>Your observation about people on forums asking for tutorials on designing a game rather than using the framework was interesting and has prompted me to offer a related observation of my own.

Considering the XNA Framework comes with complete game starter kits, how come there are no game and code design documents included with the kits? Surely the coders of these games did not just sit down at the keyboard and start typing?

I just started larning C# and all the programming books on the language I read tell you how important it is to design before sitting down to the keyboard? I've also had the pleasure of doing some freelance game dialogue writing for a commercial game and, while at the developers offices, I saw plenty of design documents in a 'Game Design Bible' - so professional game devs appear to place great importance on design stages and documentation.

Yet despite this, game programming litrature frequently fails to mention or cover the design stages. Maybe this is because, as you have observed, most tutorials and books focus on using the various parts of a framework rather than on the design of an actual game itself - but surely there's no excuse for the starter kits code?

I'm especially interested in learning how to use common tools and methods for designing code in this day and age of Object-Oriented programming. Tools such as UML, Use Cases etc. Are these design tools and methodologies even used by game programmers? If so we certainly need to see more of this side of game design.

Awesome blog by the way, keep it up :)</description>
		<content:encoded><![CDATA[<p>Your observation about people on forums asking for tutorials on designing a game rather than using the framework was interesting and has prompted me to offer a related observation of my own.</p>
<p>Considering the XNA Framework comes with complete game starter kits, how come there are no game and code design documents included with the kits? Surely the coders of these games did not just sit down at the keyboard and start typing?</p>
<p>I just started larning C# and all the programming books on the language I read tell you how important it is to design before sitting down to the keyboard? I&#8217;ve also had the pleasure of doing some freelance game dialogue writing for a commercial game and, while at the developers offices, I saw plenty of design documents in a &#8216;Game Design Bible&#8217; - so professional game devs appear to place great importance on design stages and documentation.</p>
<p>Yet despite this, game programming litrature frequently fails to mention or cover the design stages. Maybe this is because, as you have observed, most tutorials and books focus on using the various parts of a framework rather than on the design of an actual game itself - but surely there&#8217;s no excuse for the starter kits code?</p>
<p>I&#8217;m especially interested in learning how to use common tools and methods for designing code in this day and age of Object-Oriented programming. Tools such as UML, Use Cases etc. Are these design tools and methodologies even used by game programmers? If so we certainly need to see more of this side of game design.</p>
<p>Awesome blog by the way, keep it up :)</p>
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	<item>
		<title>By: errolian</title>
		<link>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-152</link>
		<dc:creator>errolian</dc:creator>
		<pubDate>Mon, 21 Jan 2008 20:42:39 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-152</guid>
		<description>Looks like this will be a very good series of tutorials - looking forward to them.</description>
		<content:encoded><![CDATA[<p>Looks like this will be a very good series of tutorials - looking forward to them.</p>
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	<item>
		<title>By: nazeeh</title>
		<link>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-150</link>
		<dc:creator>nazeeh</dc:creator>
		<pubDate>Fri, 18 Jan 2008 22:04:09 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-150</guid>
		<description>Hey Sowdi :) 

Thank you very much for the feedback! It means a lot to me to know that this site helped someone get familiar with XNA. I hope I can keep up with it and deliver more tutorials you'd find useful.</description>
		<content:encoded><![CDATA[<p>Hey Sowdi :) </p>
<p>Thank you very much for the feedback! It means a lot to me to know that this site helped someone get familiar with XNA. I hope I can keep up with it and deliver more tutorials you&#8217;d find useful.</p>
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	<item>
		<title>By: Sowdi</title>
		<link>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-149</link>
		<dc:creator>Sowdi</dc:creator>
		<pubDate>Fri, 18 Jan 2008 21:46:58 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-149</guid>
		<description>Hey,
I just want to say thankyou for the fantastic site, I've learnt a lot of the basics of XNA Game Studio in a couple of ours thanks to you and eagerly await every new tutorial!</description>
		<content:encoded><![CDATA[<p>Hey,<br />
I just want to say thankyou for the fantastic site, I&#8217;ve learnt a lot of the basics of XNA Game Studio in a couple of ours thanks to you and eagerly await every new tutorial!</p>
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	<item>
		<title>By: nazeeh</title>
		<link>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-147</link>
		<dc:creator>nazeeh</dc:creator>
		<pubDate>Wed, 16 Jan 2008 06:41:39 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-147</guid>
		<description>Glad you like it :) I am pretty confident that with enough time, and being armed with awesome game developers around me at work that I can utilize, that these posts should be somewhat helpful!</description>
		<content:encoded><![CDATA[<p>Glad you like it :) I am pretty confident that with enough time, and being armed with awesome game developers around me at work that I can utilize, that these posts should be somewhat helpful!</p>
]]></content:encoded>
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	<item>
		<title>By: Diego</title>
		<link>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-146</link>
		<dc:creator>Diego</dc:creator>
		<pubDate>Wed, 16 Jan 2008 05:58:54 +0000</pubDate>
		<guid>http://www.nazspace.com/wp/2008/01/15/dudewhered-you-go/#comment-146</guid>
		<description>Nice idea! It's really hard to find this kind of stuff on the web.</description>
		<content:encoded><![CDATA[<p>Nice idea! It&#8217;s really hard to find this kind of stuff on the web.</p>
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