<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Time for Input!</title>
	<atom:link href="http://www.nazspace.com/wp/2007/12/19/time-for-input/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/</link>
	<description>Game Development Demystified!</description>
	<lastBuildDate>Mon, 19 Jul 2010 10:31:59 -0400</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Simon Peters</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-575</link>
		<dc:creator>Simon Peters</dc:creator>
		<pubDate>Wed, 30 Dec 2009 23:07:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-575</guid>
		<description>Your tutorials are the easiest to understand and has excellent explainations.

Your posts are much appreciated :)</description>
		<content:encoded><![CDATA[<p>Your tutorials are the easiest to understand and has excellent explainations.</p>
<p>Your posts are much appreciated :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-255</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 05 Mar 2008 05:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-255</guid>
		<description>No problem. I know how hard it is to stay focused and find time for a side project when work is busy. Anyways, looking forward to the new stuff.</description>
		<content:encoded><![CDATA[<p>No problem. I know how hard it is to stay focused and find time for a side project when work is busy. Anyways, looking forward to the new stuff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nazeeh</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-252</link>
		<dc:creator>nazeeh</dc:creator>
		<pubDate>Sat, 01 Mar 2008 19:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-252</guid>
		<description>Yeah... I am working on them now actually. I&#039;ve been sidetracked by some stuff at work but really, I should get moving on them regardless. Sorry about that :)</description>
		<content:encoded><![CDATA[<p>Yeah&#8230; I am working on them now actually. I&#8217;ve been sidetracked by some stuff at work but really, I should get moving on them regardless. Sorry about that :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-251</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sat, 01 Mar 2008 03:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-251</guid>
		<description>Ah, right that would work. Thanks! :)
When can we see more tutorials?</description>
		<content:encoded><![CDATA[<p>Ah, right that would work. Thanks! :)<br />
When can we see more tutorials?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nazeeh</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-250</link>
		<dc:creator>nazeeh</dc:creator>
		<pubDate>Fri, 29 Feb 2008 18:23:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-250</guid>
		<description>Thanks Michael :)

The easiest way would be to check for the mouse button down and as long as it&#039;s down, you set the bool to true and hence draw the graphic. When the mouse button is not down, you set it to false and not draw the graphic. This way as long as you have the button down, the graphic will be there!</description>
		<content:encoded><![CDATA[<p>Thanks Michael :)</p>
<p>The easiest way would be to check for the mouse button down and as long as it&#8217;s down, you set the bool to true and hence draw the graphic. When the mouse button is not down, you set it to false and not draw the graphic. This way as long as you have the button down, the graphic will be there!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-249</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 29 Feb 2008 02:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-249</guid>
		<description>Great site nazeeh, I love your tutorials.

I have a question. I&#039;m new to this XNA stuff. When the mouse click is detected in the update method, how would I go about displaying a small graphic on screen for a moment? I tried using a bool that I set to true if clicked and false if it wasn&#039;t and then in the draw method I check this before drawing the sprite. however, nothing appears. I&#039;m assuming it&#039;s because it happens so fast right? 1/60th of a second. Any help would be great :)

Keep up the awesome work!!</description>
		<content:encoded><![CDATA[<p>Great site nazeeh, I love your tutorials.</p>
<p>I have a question. I&#8217;m new to this XNA stuff. When the mouse click is detected in the update method, how would I go about displaying a small graphic on screen for a moment? I tried using a bool that I set to true if clicked and false if it wasn&#8217;t and then in the draw method I check this before drawing the sprite. however, nothing appears. I&#8217;m assuming it&#8217;s because it happens so fast right? 1/60th of a second. Any help would be great :)</p>
<p>Keep up the awesome work!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nazeeh</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-117</link>
		<dc:creator>nazeeh</dc:creator>
		<pubDate>Tue, 25 Dec 2007 06:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-117</guid>
		<description>Good news Judah!

I just fixed the RSS issue you mentioned. My RSS feed will now show the full contents of every post vs partial. My front page will still display a partial text to make it less cluttered. Works very well now :)

Thanks for pointing this out again.
Nazeeh</description>
		<content:encoded><![CDATA[<p>Good news Judah!</p>
<p>I just fixed the RSS issue you mentioned. My RSS feed will now show the full contents of every post vs partial. My front page will still display a partial text to make it less cluttered. Works very well now :)</p>
<p>Thanks for pointing this out again.<br />
Nazeeh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nazeeh</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-115</link>
		<dc:creator>nazeeh</dc:creator>
		<pubDate>Wed, 19 Dec 2007 23:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-115</guid>
		<description>Thanks Judah :)

I am not sure if I can change the way the RSS feeder works though. I&#039;ll look into it though. The reason you see it the way you do is that I insert a &quot;More...&quot; link after the first paragraph usually so that my front page doesn&#039;t display the entire post. 

Good luck with your engine!! Exciting stuff eh?</description>
		<content:encoded><![CDATA[<p>Thanks Judah :)</p>
<p>I am not sure if I can change the way the RSS feeder works though. I&#8217;ll look into it though. The reason you see it the way you do is that I insert a &#8220;More&#8230;&#8221; link after the first paragraph usually so that my front page doesn&#8217;t display the entire post. </p>
<p>Good luck with your engine!! Exciting stuff eh?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Judah Himango</title>
		<link>http://www.nazspace.com/wp/2007/12/19/time-for-input/comment-page-1/#comment-113</link>
		<dc:creator>Judah Himango</dc:creator>
		<pubDate>Wed, 19 Dec 2007 22:01:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.nazspace.com/wp/2007/12/19/time-for-input/#comment-113</guid>
		<description>Hi Nazeeh

Thanks for this article. I&#039;ve been developing a little XNA game engine myself for learning purposes, and it&#039;s helpful to get a good grasp on the basics.

p.s. could you modify your RSS feed so that it shows the whole thing? I hate having to visit the site just to read the whole bit; I&#039;d much prefer to read your whole blog post inside the RSS reader.</description>
		<content:encoded><![CDATA[<p>Hi Nazeeh</p>
<p>Thanks for this article. I&#8217;ve been developing a little XNA game engine myself for learning purposes, and it&#8217;s helpful to get a good grasp on the basics.</p>
<p>p.s. could you modify your RSS feed so that it shows the whole thing? I hate having to visit the site just to read the whole bit; I&#8217;d much prefer to read your whole blog post inside the RSS reader.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
