XNA Game Studio 2.0 RELEASED!
I am very excited to share the news about XNA Game Studio 2.0 having been released! You can grab your copy from here. Ok, fine, my post is a few days late (XNA Game Studio 2.0 was released last Thursday 13th Dec), but I have an excuse! I got on an airplane heading back home to Egypt to visit my family. I am in Egypt now and just barely got over the jet lag and the inital storm of “hey! nice to see you!!”. So what’s new??
Here’s a quick list of what’s new in this awesome version:
- Networking Support
- Expanded Support for Visual Studio 2005 Products (that means Visual Studio 2005 Pro and up, an no, no support for Visual Studio 2008)
- XNA Game Studio Device Center and Easier Xbox 360 Connectivity
- Cross-Platform Game Project Converter
- Updated Game Project Format
- Integrated Game Content Projects
- XNA Game Studio Package Utility
- Updated Microsoft Cross-Platform Audio Creation Tool (XACT)
- Parameterized Processors
- …and more! Have a look at the “What’s new” page in the docs for the full list of changes.
All my tutorials have been done using XNA Game Studio 2.0. So it’s a good idea to upgrade to that version if you haven’t by now.
Have fun! I will get to writing my next tutorial very soon. Just gotta get to feeding my camel first.
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